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Instead of the weird `struct msg` I had, I switched to the JSON-RPC
format. It's basically the same, but has a well-defined semantics in
case of errors.
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Is this an overkill? I don't know.
The thing is, correctly intercepting SIGTERM (also SIGINT, etc.) is
incredibly tricky. For example, before this commit, my I/O loops in
server.c and worker.c were inherently racy.
This was immediately obvious if you tried to run the tests. The tests
(especially the Valgrind flavour) would run a worker, wait until it
prints a "Waiting for a new command" line, and try to kill it using
SIGTERM. The problem is, the global_stop_flag check could have already
been executed by the worker, and it would hang forever in recv().
The solution seems to be to use signalfd and select()/poll(). I've never
used either before, but it seems to work well enough - at least the very
same tests pass and don't hang now.
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Modifying cmd_dispatcher fields like that make it inherently unsafe to
call cmd_dispatcher_handle_conn concurrently.
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OK, this is a major rework.
* tcp_server: connection threads are not detached anymore, the caller has
to clean them up. This was done so that the server can clean up the
threads cleanly.
* run_queue: simple refactoring, run_queue_entry is called just run now.
* server: worker threads are now killed when a run is assigned to a
worker.
* worker: the connection to server is no longer persistent. A worker
sends "new-worker", waits for a task, closes the connection, and when
it's done, sends the "complete" message and waits for a new task.
This is supposed to improve resilience, since the worker-server
connections don't have to be maintained while the worker is doing a CI
run.
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Also, move some stuff to net.c where it belongs.
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* I don't really need to declare all variables at the top of the
function anymore.
* Default-initialize variables more.
* Don't set the output parameter until the object is completely
constructed.
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