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* storage: mark completed runs as suchEgor Tensin2023-07-04
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* show git hash with --versionEgor Tensin2023-06-30
| | | | Also, use cmake's configure_file to build string constants in.
* minor refactoringEgor Tensin2023-06-13
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* signal: remove the stupid add_to_event_loop wrapperEgor Tensin2023-06-13
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* event_loop: add event_loop_add_onceEgor Tensin2023-06-13
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* signal: refactoringEgor Tensin2023-06-13
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* use signalfd to stop on SIGTERMEgor Tensin2023-06-13
| | | | | | | | | | | | | | | | | | Is this an overkill? I don't know. The thing is, correctly intercepting SIGTERM (also SIGINT, etc.) is incredibly tricky. For example, before this commit, my I/O loops in server.c and worker.c were inherently racy. This was immediately obvious if you tried to run the tests. The tests (especially the Valgrind flavour) would run a worker, wait until it prints a "Waiting for a new command" line, and try to kill it using SIGTERM. The problem is, the global_stop_flag check could have already been executed by the worker, and it would hang forever in recv(). The solution seems to be to use signalfd and select()/poll(). I've never used either before, but it seems to work well enough - at least the very same tests pass and don't hang now.
* msg: rework some APIsEgor Tensin2023-06-11
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* signal: refactoringEgor Tensin2023-05-15
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* minor refactoringEgor Tensin2023-05-15
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* signal: refactoring, add comments in tcp_server, etc.Egor Tensin2023-05-15
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* EINVAL means EINTR also?Egor Tensin2023-05-15
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* rework server-worker communicationEgor Tensin2023-05-15
| | | | | | | | | | | | | | | | | | OK, this is a major rework. * tcp_server: connection threads are not detached anymore, the caller has to clean them up. This was done so that the server can clean up the threads cleanly. * run_queue: simple refactoring, run_queue_entry is called just run now. * server: worker threads are now killed when a run is assigned to a worker. * worker: the connection to server is no longer persistent. A worker sends "new-worker", waits for a task, closes the connection, and when it's done, sends the "complete" message and waits for a new task. This is supposed to improve resilience, since the worker-server connections don't have to be maintained while the worker is doing a CI run.
* command: adjust order of parameters to handlersEgor Tensin2023-05-14
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* process: add process_output_dumpEgor Tensin2023-05-14
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* ci_queue -> run_queueEgor Tensin2023-05-13
| | | | Also, some minor refactoring.
* command: refactoringEgor Tensin2023-05-13
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* best practices & coding style fixesEgor Tensin2023-05-13
| | | | | | | | * I don't really need to declare all variables at the top of the function anymore. * Default-initialize variables more. * Don't set the output parameter until the object is completely constructed.
* add command module to handle request-response communicationsEgor Tensin2023-05-13
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* add a TODO noteEgor Tensin2023-05-06
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* shut down server/workers gracefully on SIGTERMEgor Tensin2023-05-06
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* get rid of __attribute__((constructor))Egor Tensin2023-05-06
| | | | Explicit is better than implicit.
* make struct ci_queue_entry opaqueEgor Tensin2023-04-29
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* make struct worker opaqueEgor Tensin2023-04-29
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* rename commandsEgor Tensin2023-04-27
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* add copyright noticesEgor Tensin2022-12-02
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* log: refactoringEgor Tensin2022-09-08
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* sanitize #include-sEgor Tensin2022-09-08
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* update command namesEgor Tensin2022-08-28
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* worker: fix a crashEgor Tensin2022-08-28
| | | | Found when running in Docker.
* make proper "error" messagesEgor Tensin2022-08-28
| | | | | Previously, the client had no way to distinguish errors from succesful calls.
* make compilers happierEgor Tensin2022-08-28
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* holy crap, it actually kinda works nowEgor Tensin2022-08-28
| | | | | | | | | | | | | | | | | | | | | | | Previously, I had a stupid system where I would create a thread after every accept(), and put worker descriptors in a queue. A special "scheduler" thread would then pick them out, and give out jobs to complete. The problem was, of course, I couldn't conveniently poll job status from workers. I thought about using poll(), but that turned out to be a horribly complicated API. How do I deal with partial reads, for example? I don't honestly know. Then it hit me that I could just use the threads that handle accept()ed connections as "worker threads", which would synchronously schedule jobs and wait for them to complete. This solves every problem and removes the need for a lot of inter-thread synchronization magic. It even works now, holy crap! You can launch and terminate workers at will, and they will pick up new jobs automatically. As a side not, msg_recv_and_handle turned out to be too limiting and complicated for me, so I got rid of that, and do normal msg_recv/msg_send calls.
* add check_errno macroEgor Tensin2022-08-26
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* fix pthread error handlingEgor Tensin2022-08-26
| | | | pthread functions return positive error codes.
* worker: allow graceful shutdownsEgor Tensin2022-08-26
| | | | | | | | | | Well, maybe "graceful" is a strong word, but now you _can_ do ./server & ./worker & ./client ci_run URL REV && kill "$( pidof worker )" and the worker will wait for the CI run to complete.
* worker: capture process outputEgor Tensin2022-08-26
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* add some more codeEgor Tensin2022-08-26
This adds a basic "worker" program. You can now do something like ./server & ./worker & ./client ci_run URL REV and the server should pass a message to worker, after which it should clone the repository at URL, checkout REV, and try to run the CI script. It's extremely unfinished: I need to sort out the graceful shutdown, how the server manages workers, etc.