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* ci_queue: fix a broken getterEgor Tensin2023-05-13
| | | | | | Everything was broken starting from the "making struct ci_queue_entry opaque" commit. Damn, I really wish I'd have some kind of automated testing to catch errors like this...
* ci_queue: rename a couple of functionsEgor Tensin2023-05-12
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* cmake: don't install() valgrind.shEgor Tensin2023-05-07
| | | | Turns out, I don't really need to install it for the tests.
* valgrind: quiet modeEgor Tensin2023-05-07
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* add tests to run binaries under ValgrindEgor Tensin2023-05-07
| | | | | | | | | | | This was quite a bit of refactoring in test/; everything should be more maintainable and robust in theory. Also, valgrind.sh was fixed to use exec (so that signals are passed to the underlying process); Valgrind command line options have also been tweaked. ./ci.sh fails now, but that should be fixable.
* add a cimple-valgrind executableEgor Tensin2023-05-06
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* add a TODO noteEgor Tensin2023-05-06
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* shut down server/workers gracefully on SIGTERMEgor Tensin2023-05-06
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* get rid of __attribute__((constructor))Egor Tensin2023-05-06
| | | | Explicit is better than implicit.
* add a default SQLite database pathEgor Tensin2023-04-29
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* cmd_line: read executable name from /proc/self/exeEgor Tensin2023-04-29
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* dedupe command line routinesEgor Tensin2023-04-29
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* make struct storage_settings_sqlite opaqueEgor Tensin2023-04-29
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* make struct ci_queue_entry opaqueEgor Tensin2023-04-29
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* net: use size instead of length for variable namesEgor Tensin2023-04-29
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* net: add struct bufEgor Tensin2023-04-29
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* make struct client opaqueEgor Tensin2023-04-29
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* make struct worker opaqueEgor Tensin2023-04-29
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* make struct server opaqueEgor Tensin2023-04-29
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* make struct tcp_server opaqueEgor Tensin2023-04-29
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* fix a typoEgor Tensin2023-04-27
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* rename commandsEgor Tensin2023-04-27
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* sqlite: fix error handlingEgor Tensin2023-04-11
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* put SQL headers to a separate directoryEgor Tensin2023-04-11
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* sqlite: create indicesEgor Tensin2023-04-11
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* actually create some tables in SQLite databaseEgor Tensin2023-04-11
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* add copyright noticesEgor Tensin2022-12-02
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* create SQLite database on startupEgor Tensin2022-09-11
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* log: refactoringEgor Tensin2022-09-08
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* log: prepend timestampsEgor Tensin2022-09-08
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* sanitize #include-sEgor Tensin2022-09-08
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* ci: set some environment variablesEgor Tensin2022-09-07
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* net: removed unused APIEgor Tensin2022-08-30
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* net: error out unless net_recv_all receives all bytesEgor Tensin2022-08-30
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* net: more portableEgor Tensin2022-08-30
| | | | Use a predefined byte order, integers with fixed width, etc.
* net: bind to IPv6Egor Tensin2022-08-30
| | | | | This makes sure we use the dual-stack feature to support both IPv4 and IPv6.
* update command namesEgor Tensin2022-08-28
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* docker: shorten command valuesEgor Tensin2022-08-28
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* server: notify workers about requeued jobsEgor Tensin2022-08-28
| | | | This allows free workers to pick up jobs after dead workers.
* worker: fix a crashEgor Tensin2022-08-28
| | | | Found when running in Docker.
* server: notify all threads about shutting downEgor Tensin2022-08-28
| | | | | | | The problem is pthread_cond_destroy is unsafe to call if there're threads waiting in pthread_cond_wait. I'm not sure this fix is enough: what if the "broadcast" doesn't reach the threads until we call pthread_cond_destroy? Does it even work that way? Idk
* make proper "error" messagesEgor Tensin2022-08-28
| | | | | Previously, the client had no way to distinguish errors from succesful calls.
* fix Alpine buildsEgor Tensin2022-08-28
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* don't use the latest glibc featuresEgor Tensin2022-08-28
| | | | | pthread_attr_setsigmask_np is only available since 2.32, which is too modern.
* add missing #includeEgor Tensin2022-08-28
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* cmake: add install() rulesEgor Tensin2022-08-28
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* make compilers happierEgor Tensin2022-08-28
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* server: more loggingEgor Tensin2022-08-28
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* msg: fix a buffer overflowEgor Tensin2022-08-28
| | | | Thanks, Valgrind!
* holy crap, it actually kinda works nowEgor Tensin2022-08-28
| | | | | | | | | | | | | | | | | | | | | | | Previously, I had a stupid system where I would create a thread after every accept(), and put worker descriptors in a queue. A special "scheduler" thread would then pick them out, and give out jobs to complete. The problem was, of course, I couldn't conveniently poll job status from workers. I thought about using poll(), but that turned out to be a horribly complicated API. How do I deal with partial reads, for example? I don't honestly know. Then it hit me that I could just use the threads that handle accept()ed connections as "worker threads", which would synchronously schedule jobs and wait for them to complete. This solves every problem and removes the need for a lot of inter-thread synchronization magic. It even works now, holy crap! You can launch and terminate workers at will, and they will pick up new jobs automatically. As a side not, msg_recv_and_handle turned out to be too limiting and complicated for me, so I got rid of that, and do normal msg_recv/msg_send calls.