#include "tcp_server.h" #include "log.h" #include "net.h" #include "signal.h" #include #include #include #include int tcp_server_create(struct tcp_server *server, const char *port) { server->fd = net_bind(port); if (server->fd < 0) return server->fd; return 0; } void tcp_server_destroy(const struct tcp_server *server) { log_errno_if(close(server->fd), "close"); } struct child_context { int fd; tcp_server_conn_handler handler; void *arg; }; static void *connection_thread(void *_ctx) { struct child_context *ctx = (struct child_context *)_ctx; int ret = 0; ret = signal_block_child(); if (ret < 0) goto close; ctx->handler(ctx->fd, ctx->arg); close: log_errno_if(close(ctx->fd), "close"); free(ctx); return NULL; } int tcp_server_accept(const struct tcp_server *server, tcp_server_conn_handler handler, void *arg) { struct child_context *ctx; pthread_attr_t child_attr; sigset_t old_mask; pthread_t child; int conn_fd, ret = 0; ret = net_accept(server->fd); if (ret < 0) return ret; conn_fd = ret; ctx = malloc(sizeof(*ctx)); if (!ctx) { log_errno("malloc"); ret = -1; goto close_conn; } *ctx = (struct child_context){conn_fd, handler, arg}; ret = pthread_attr_init(&child_attr); if (ret) { pthread_errno(ret, "pthread_attr_init"); goto free_ctx; } ret = pthread_attr_setdetachstate(&child_attr, PTHREAD_CREATE_DETACHED); if (ret) { pthread_errno(ret, "pthread_attr_setdetachstate"); goto destroy_attr; } ret = signal_block_parent(&old_mask); if (ret < 0) goto destroy_attr; ret = pthread_create(&child, &child_attr, connection_thread, ctx); if (ret) { pthread_errno(ret, "pthread_create"); goto restore_mask; } signal_set(&old_mask, NULL); pthread_errno_if(pthread_attr_destroy(&child_attr), "pthread_attr_destroy"); return ret; restore_mask: signal_set(&old_mask, NULL); destroy_attr: pthread_errno_if(pthread_attr_destroy(&child_attr), "pthread_attr_destroy"); free_ctx: free(ctx); close_conn: log_errno_if(close(conn_fd), "close"); return ret; }