#include "worker_queue.h" #include "log.h" #include #include #include int worker_queue_entry_create(struct worker_queue_entry **entry, int fd) { int newfd = dup(fd); if (newfd < 0) { print_errno("malloc"); return -1; } *entry = malloc(sizeof(struct worker_queue_entry)); if (!*entry) { print_errno("malloc"); goto close_newfd; } (*entry)->fd = newfd; return 0; close_newfd: close(newfd); return -1; } void worker_queue_entry_destroy(struct worker_queue_entry *entry) { close(entry->fd); free(entry); } void worker_queue_create(struct worker_queue *queue) { STAILQ_INIT(queue); } void worker_queue_destroy(struct worker_queue *queue) { struct worker_queue_entry *entry1, *entry2; entry1 = STAILQ_FIRST(queue); while (entry1) { entry2 = STAILQ_NEXT(entry1, entries); worker_queue_entry_destroy(entry1); entry1 = entry2; } STAILQ_INIT(queue); } int worker_queue_is_empty(const struct worker_queue *queue) { return STAILQ_EMPTY(queue); } void worker_queue_push(struct worker_queue *queue, struct worker_queue_entry *entry) { STAILQ_INSERT_TAIL(queue, entry, entries); } void worker_queue_push_head(struct worker_queue *queue, struct worker_queue_entry *entry) { STAILQ_INSERT_HEAD(queue, entry, entries); } struct worker_queue_entry *worker_queue_pop(struct worker_queue *queue) { struct worker_queue_entry *entry; entry = STAILQ_FIRST(queue); STAILQ_REMOVE_HEAD(queue, entries); return entry; }