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Diffstat (limited to 'node_modules/undici/lib/balanced-pool.js')
-rw-r--r-- | node_modules/undici/lib/balanced-pool.js | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/node_modules/undici/lib/balanced-pool.js b/node_modules/undici/lib/balanced-pool.js new file mode 100644 index 0000000..10bc6a4 --- /dev/null +++ b/node_modules/undici/lib/balanced-pool.js @@ -0,0 +1,190 @@ +'use strict' + +const { + BalancedPoolMissingUpstreamError, + InvalidArgumentError +} = require('./core/errors') +const { + PoolBase, + kClients, + kNeedDrain, + kAddClient, + kRemoveClient, + kGetDispatcher +} = require('./pool-base') +const Pool = require('./pool') +const { kUrl, kInterceptors } = require('./core/symbols') +const { parseOrigin } = require('./core/util') +const kFactory = Symbol('factory') + +const kOptions = Symbol('options') +const kGreatestCommonDivisor = Symbol('kGreatestCommonDivisor') +const kCurrentWeight = Symbol('kCurrentWeight') +const kIndex = Symbol('kIndex') +const kWeight = Symbol('kWeight') +const kMaxWeightPerServer = Symbol('kMaxWeightPerServer') +const kErrorPenalty = Symbol('kErrorPenalty') + +function getGreatestCommonDivisor (a, b) { + if (b === 0) return a + return getGreatestCommonDivisor(b, a % b) +} + +function defaultFactory (origin, opts) { + return new Pool(origin, opts) +} + +class BalancedPool extends PoolBase { + constructor (upstreams = [], { factory = defaultFactory, ...opts } = {}) { + super() + + this[kOptions] = opts + this[kIndex] = -1 + this[kCurrentWeight] = 0 + + this[kMaxWeightPerServer] = this[kOptions].maxWeightPerServer || 100 + this[kErrorPenalty] = this[kOptions].errorPenalty || 15 + + if (!Array.isArray(upstreams)) { + upstreams = [upstreams] + } + + if (typeof factory !== 'function') { + throw new InvalidArgumentError('factory must be a function.') + } + + this[kInterceptors] = opts.interceptors && opts.interceptors.BalancedPool && Array.isArray(opts.interceptors.BalancedPool) + ? opts.interceptors.BalancedPool + : [] + this[kFactory] = factory + + for (const upstream of upstreams) { + this.addUpstream(upstream) + } + this._updateBalancedPoolStats() + } + + addUpstream (upstream) { + const upstreamOrigin = parseOrigin(upstream).origin + + if (this[kClients].find((pool) => ( + pool[kUrl].origin === upstreamOrigin && + pool.closed !== true && + pool.destroyed !== true + ))) { + return this + } + const pool = this[kFactory](upstreamOrigin, Object.assign({}, this[kOptions])) + + this[kAddClient](pool) + pool.on('connect', () => { + pool[kWeight] = Math.min(this[kMaxWeightPerServer], pool[kWeight] + this[kErrorPenalty]) + }) + + pool.on('connectionError', () => { + pool[kWeight] = Math.max(1, pool[kWeight] - this[kErrorPenalty]) + this._updateBalancedPoolStats() + }) + + pool.on('disconnect', (...args) => { + const err = args[2] + if (err && err.code === 'UND_ERR_SOCKET') { + // decrease the weight of the pool. + pool[kWeight] = Math.max(1, pool[kWeight] - this[kErrorPenalty]) + this._updateBalancedPoolStats() + } + }) + + for (const client of this[kClients]) { + client[kWeight] = this[kMaxWeightPerServer] + } + + this._updateBalancedPoolStats() + + return this + } + + _updateBalancedPoolStats () { + this[kGreatestCommonDivisor] = this[kClients].map(p => p[kWeight]).reduce(getGreatestCommonDivisor, 0) + } + + removeUpstream (upstream) { + const upstreamOrigin = parseOrigin(upstream).origin + + const pool = this[kClients].find((pool) => ( + pool[kUrl].origin === upstreamOrigin && + pool.closed !== true && + pool.destroyed !== true + )) + + if (pool) { + this[kRemoveClient](pool) + } + + return this + } + + get upstreams () { + return this[kClients] + .filter(dispatcher => dispatcher.closed !== true && dispatcher.destroyed !== true) + .map((p) => p[kUrl].origin) + } + + [kGetDispatcher] () { + // We validate that pools is greater than 0, + // otherwise we would have to wait until an upstream + // is added, which might never happen. + if (this[kClients].length === 0) { + throw new BalancedPoolMissingUpstreamError() + } + + const dispatcher = this[kClients].find(dispatcher => ( + !dispatcher[kNeedDrain] && + dispatcher.closed !== true && + dispatcher.destroyed !== true + )) + + if (!dispatcher) { + return + } + + const allClientsBusy = this[kClients].map(pool => pool[kNeedDrain]).reduce((a, b) => a && b, true) + + if (allClientsBusy) { + return + } + + let counter = 0 + + let maxWeightIndex = this[kClients].findIndex(pool => !pool[kNeedDrain]) + + while (counter++ < this[kClients].length) { + this[kIndex] = (this[kIndex] + 1) % this[kClients].length + const pool = this[kClients][this[kIndex]] + + // find pool index with the largest weight + if (pool[kWeight] > this[kClients][maxWeightIndex][kWeight] && !pool[kNeedDrain]) { + maxWeightIndex = this[kIndex] + } + + // decrease the current weight every `this[kClients].length`. + if (this[kIndex] === 0) { + // Set the current weight to the next lower weight. + this[kCurrentWeight] = this[kCurrentWeight] - this[kGreatestCommonDivisor] + + if (this[kCurrentWeight] <= 0) { + this[kCurrentWeight] = this[kMaxWeightPerServer] + } + } + if (pool[kWeight] >= this[kCurrentWeight] && (!pool[kNeedDrain])) { + return pool + } + } + + this[kCurrentWeight] = this[kClients][maxWeightIndex][kWeight] + this[kIndex] = maxWeightIndex + return this[kClients][maxWeightIndex] + } +} + +module.exports = BalancedPool |