# Class: RetryHandler Extends: `undici.DispatcherHandlers` A handler class that implements the retry logic for a request. ## `new RetryHandler(dispatchOptions, retryHandlers, [retryOptions])` Arguments: - **options** `Dispatch.DispatchOptions & RetryOptions` (required) - It is an intersection of `Dispatcher.DispatchOptions` and `RetryOptions`. - **retryHandlers** `RetryHandlers` (required) - Object containing the `dispatch` to be used on every retry, and `handler` for handling the `dispatch` lifecycle. Returns: `retryHandler` ### Parameter: `Dispatch.DispatchOptions & RetryOptions` Extends: [`Dispatch.DispatchOptions`](Dispatcher.md#parameter-dispatchoptions). #### `RetryOptions` - **retry** `(err: Error, context: RetryContext, callback: (err?: Error | null) => void) => void` (optional) - Function to be called after every retry. It should pass error if no more retries should be performed. - **maxRetries** `number` (optional) - Maximum number of retries. Default: `5` - **maxTimeout** `number` (optional) - Maximum number of milliseconds to wait before retrying. Default: `30000` (30 seconds) - **minTimeout** `number` (optional) - Minimum number of milliseconds to wait before retrying. Default: `500` (half a second) - **timeoutFactor** `number` (optional) - Factor to multiply the timeout by for each retry attempt. Default: `2` - **retryAfter** `boolean` (optional) - It enables automatic retry after the `Retry-After` header is received. Default: `true` - - **methods** `string[]` (optional) - Array of HTTP methods to retry. Default: `['GET', 'PUT', 'HEAD', 'OPTIONS', 'DELETE']` - **statusCodes** `number[]` (optional) - Array of HTTP status codes to retry. Default: `[429, 500, 502, 503, 504]` - **errorCodes** `string[]` (optional) - Array of Error codes to retry. Default: `['ECONNRESET', 'ECONNREFUSED', 'ENOTFOUND', 'ENETDOWN','ENETUNREACH', 'EHOSTDOWN', **`RetryContext`** - `state`: `RetryState` - Current retry state. It can be mutated. - `opts`: `Dispatch.DispatchOptions & RetryOptions` - Options passed to the retry handler. ### Parameter `RetryHandlers` - **dispatch** `(options: Dispatch.DispatchOptions, handlers: Dispatch.DispatchHandlers) => Promise` (required) - Dispatch function to be called after every retry. - **handler** Extends [`Dispatch.DispatchHandlers`](Dispatcher.md#dispatcherdispatchoptions-handler) (required) - Handler function to be called after the request is successful or the retries are exhausted. Examples: ```js const client = new Client(`http://localhost:${server.address().port}`); const chunks = []; const handler = new RetryHandler( { ...dispatchOptions, retryOptions: { // custom retry function retry: function (err, state, callback) { counter++; if (err.code && err.code === "UND_ERR_DESTROYED") { callback(err); return; } if (err.statusCode === 206) { callback(err); return; } setTimeout(() => callback(null), 1000); }, }, }, { dispatch: (...args) => { return client.dispatch(...args); }, handler: { onConnect() {}, onBodySent() {}, onHeaders(status, _rawHeaders, resume, _statusMessage) { // do something with headers }, onData(chunk) { chunks.push(chunk); return true; }, onComplete() {}, onError() { // handle error properly }, }, } ); ``` #### Example - Basic RetryHandler with defaults ```js const client = new Client(`http://localhost:${server.address().port}`); const handler = new RetryHandler(dispatchOptions, { dispatch: client.dispatch.bind(client), handler: { onConnect() {}, onBodySent() {}, onHeaders(status, _rawHeaders, resume, _statusMessage) {}, onData(chunk) {}, onComplete() {}, onError(err) {}, }, }); ```