1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
|
'use strict'
const net = require('net')
const assert = require('assert')
const util = require('./util')
const { InvalidArgumentError, ConnectTimeoutError } = require('./errors')
let tls // include tls conditionally since it is not always available
// TODO: session re-use does not wait for the first
// connection to resolve the session and might therefore
// resolve the same servername multiple times even when
// re-use is enabled.
let SessionCache
// FIXME: remove workaround when the Node bug is fixed
// https://github.com/nodejs/node/issues/49344#issuecomment-1741776308
if (global.FinalizationRegistry && !process.env.NODE_V8_COVERAGE) {
SessionCache = class WeakSessionCache {
constructor (maxCachedSessions) {
this._maxCachedSessions = maxCachedSessions
this._sessionCache = new Map()
this._sessionRegistry = new global.FinalizationRegistry((key) => {
if (this._sessionCache.size < this._maxCachedSessions) {
return
}
const ref = this._sessionCache.get(key)
if (ref !== undefined && ref.deref() === undefined) {
this._sessionCache.delete(key)
}
})
}
get (sessionKey) {
const ref = this._sessionCache.get(sessionKey)
return ref ? ref.deref() : null
}
set (sessionKey, session) {
if (this._maxCachedSessions === 0) {
return
}
this._sessionCache.set(sessionKey, new WeakRef(session))
this._sessionRegistry.register(session, sessionKey)
}
}
} else {
SessionCache = class SimpleSessionCache {
constructor (maxCachedSessions) {
this._maxCachedSessions = maxCachedSessions
this._sessionCache = new Map()
}
get (sessionKey) {
return this._sessionCache.get(sessionKey)
}
set (sessionKey, session) {
if (this._maxCachedSessions === 0) {
return
}
if (this._sessionCache.size >= this._maxCachedSessions) {
// remove the oldest session
const { value: oldestKey } = this._sessionCache.keys().next()
this._sessionCache.delete(oldestKey)
}
this._sessionCache.set(sessionKey, session)
}
}
}
function buildConnector ({ allowH2, maxCachedSessions, socketPath, timeout, ...opts }) {
if (maxCachedSessions != null && (!Number.isInteger(maxCachedSessions) || maxCachedSessions < 0)) {
throw new InvalidArgumentError('maxCachedSessions must be a positive integer or zero')
}
const options = { path: socketPath, ...opts }
const sessionCache = new SessionCache(maxCachedSessions == null ? 100 : maxCachedSessions)
timeout = timeout == null ? 10e3 : timeout
allowH2 = allowH2 != null ? allowH2 : false
return function connect ({ hostname, host, protocol, port, servername, localAddress, httpSocket }, callback) {
let socket
if (protocol === 'https:') {
if (!tls) {
tls = require('tls')
}
servername = servername || options.servername || util.getServerName(host) || null
const sessionKey = servername || hostname
const session = sessionCache.get(sessionKey) || null
assert(sessionKey)
socket = tls.connect({
highWaterMark: 16384, // TLS in node can't have bigger HWM anyway...
...options,
servername,
session,
localAddress,
// TODO(HTTP/2): Add support for h2c
ALPNProtocols: allowH2 ? ['http/1.1', 'h2'] : ['http/1.1'],
socket: httpSocket, // upgrade socket connection
port: port || 443,
host: hostname
})
socket
.on('session', function (session) {
// TODO (fix): Can a session become invalid once established? Don't think so?
sessionCache.set(sessionKey, session)
})
} else {
assert(!httpSocket, 'httpSocket can only be sent on TLS update')
socket = net.connect({
highWaterMark: 64 * 1024, // Same as nodejs fs streams.
...options,
localAddress,
port: port || 80,
host: hostname
})
}
// Set TCP keep alive options on the socket here instead of in connect() for the case of assigning the socket
if (options.keepAlive == null || options.keepAlive) {
const keepAliveInitialDelay = options.keepAliveInitialDelay === undefined ? 60e3 : options.keepAliveInitialDelay
socket.setKeepAlive(true, keepAliveInitialDelay)
}
const cancelTimeout = setupTimeout(() => onConnectTimeout(socket), timeout)
socket
.setNoDelay(true)
.once(protocol === 'https:' ? 'secureConnect' : 'connect', function () {
cancelTimeout()
if (callback) {
const cb = callback
callback = null
cb(null, this)
}
})
.on('error', function (err) {
cancelTimeout()
if (callback) {
const cb = callback
callback = null
cb(err)
}
})
return socket
}
}
function setupTimeout (onConnectTimeout, timeout) {
if (!timeout) {
return () => {}
}
let s1 = null
let s2 = null
const timeoutId = setTimeout(() => {
// setImmediate is added to make sure that we priotorise socket error events over timeouts
s1 = setImmediate(() => {
if (process.platform === 'win32') {
// Windows needs an extra setImmediate probably due to implementation differences in the socket logic
s2 = setImmediate(() => onConnectTimeout())
} else {
onConnectTimeout()
}
})
}, timeout)
return () => {
clearTimeout(timeoutId)
clearImmediate(s1)
clearImmediate(s2)
}
}
function onConnectTimeout (socket) {
util.destroy(socket, new ConnectTimeoutError())
}
module.exports = buildConnector
|