# Copyright (c) 2020 Egor Tensin <Egor.Tensin@gmail.com>
# This file is part of the "cmake-common" project.
# For details, see https://github.com/egor-tensin/cmake-common.
# Distributed under the MIT License.
# See docs/boost.md for a more thorough description of my pain.
import abc
from contextlib import contextmanager
import logging
import os.path
import shutil
import project.mingw
import project.os
from project.toolchain import ToolchainType
from project.utils import temp_file
def _gcc_or_auto():
if shutil.which('gcc') is not None:
return ['gcc']
return []
class Toolchain(abc.ABC):
@contextmanager
def b2_args(self):
# Write the config file, etc.
yield []
@staticmethod
@abc.abstractmethod
def get_bootstrap_bat_args():
pass
@staticmethod
@abc.abstractmethod
def get_bootstrap_sh_args():
pass
@staticmethod
def detect(hint):
if hint is ToolchainType.AUTO:
return Auto
elif hint is ToolchainType.MSVC:
return MSVC
elif hint is ToolchainType.GCC:
return GCC
elif hint is ToolchainType.MINGW:
return MinGW
elif hint is ToolchainType.CLANG:
return Clang
elif hint is ToolchainType.CLANG_CL:
return ClangCL
else:
raise NotImplementedError(f'unrecognized toolset: {hint}')
@staticmethod
def make(hint, platform):
# Platform is required here, since some toolchains (MinGW-w64) require
# it for the compiler path.
cls = Toolchain.detect(hint)
if cls is MinGW:
return MinGW(platform)
return cls()
class Auto(Toolchain):
# Let Boost.Build do the detection. Most commonly it means GCC on
# Linux-likes and MSVC on Windows.
@staticmethod
def get_bootstrap_bat_args():
return []
@staticmethod
def get_bootstrap_sh_args():
return []
class MSVC(Auto):
@contextmanager
def b2_args(self):
yield ['toolset=msvc']
# Note: bootstrap.bat picks up MSVC by default.
def _full_exe_name(exe):
if project.os.on_linux():
# There's no PATHEXT on Linux.
return exe
# b2 on Windows/Cygwin doesn't like it when the executable name doesn't
# include the extension.
dir_path = os.path.dirname(exe) or None
path = shutil.which(exe, path=dir_path)
if not path:
raise RuntimeError(f"executable '{exe}' could not be found")
if project.os.on_cygwin():
# On Cygwin, shutil.which('gcc') == '/usr/bin/gcc' and shutil.which('gcc.exe')
# == '/usr/bin/gcc.exe'; we want the latter version. shutil.which('clang++')
# == '/usr/bin/clang++' is fine though, since it _is_ the complete path
# (clang++ is a symlink).
if os.path.exists(path) and os.path.exists(path + '.exe'):
path += '.exe'
if dir_path:
# If it was found in a specific directory, include the directory in the
# result. shutil.which returns the executable name prefixed with the
# path argument.
return path
# If it was found in PATH, just return the basename (which includes the
# extension).
return os.path.basename(path)
class Custom(Toolchain):
COMPILER_VERSION = 'custom'
def __init__(self, compiler, path=None, build_options=None):
if not compiler:
raise RuntimeError('compiler type is required (like gcc, clang, etc.)')
self.compiler = compiler
version = Custom.COMPILER_VERSION
self.version = version
path = path or ''
path = path and _full_exe_name(path)
self.path = path
build_options = build_options or []
self.build_options = build_options
def toolset(self):
if self.version:
return f'{self.compiler}-{self.version}'
return self.compiler
def b2_arg_toolset(self):
return f'toolset={self.toolset()}'
def _format_build_options(self):
return ''.join(f'\n <{name}>{val}' for name, val in self.build_options)
def format_config(self):
version = self.version and f'{self.version} '
path = self.path and f'{self.path} '
return f'''using {self.compiler} : {version}: {path}:{self._format_build_options()}
;'''
@contextmanager
def b2_args(self):
config_file = temp_file(prefix='user_config_', suffix='.jam')
with config_file as config_path:
config = self.format_config()
logging.info('Using user config:\n%s', config)
with open(config_path, mode='w') as fd:
fd.write(config)
args = []
args.append(self.b2_arg_toolset())
args.append(f'--user-config={config_path}')
yield args
class GCC(Custom):
# Force GCC. We don't care whether it's a native Linux GCC or a
# MinGW-flavoured GCC on Windows.
def __init__(self, path='g++', build_options=None):
build_options = build_options or self.get_build_options()
super().__init__('gcc', path, build_options)
@staticmethod
def get_bootstrap_bat_args():
return ['gcc']
@staticmethod
def get_bootstrap_sh_args():
return [f'--with-toolset=gcc']
@staticmethod
def get_build_options():
return []
class MinGW(GCC):
# It's important that Boost.Build is actually smart enough to detect the
# GCC prefix (like "x86_64-w64-mingw32" and prepend it to other tools like
# "ar").
def __init__(self, platform):
paths = project.mingw.MinGW(platform)
super().__init__(paths.gxx())
@staticmethod
def get_bootstrap_bat_args():
# On Windows, prefer GCC if it's available.
return _gcc_or_auto()
@staticmethod
def get_bootstrap_sh_args():
return []
class Clang(Custom):
def __init__(self):
super().__init__('clang', 'clang++', self.get_build_options())
@staticmethod
def get_bootstrap_bat_args():
# As of 1.74.0, bootstrap.bat isn't really aware of Clang, so try GCC,
# then auto-detect.
return _gcc_or_auto()
@staticmethod
def get_bootstrap_sh_args():
# bootstrap.sh, on the other hand, is very much aware of Clang, and
# it can build b2 using this compiler.
return ['--with-toolset=clang']
@staticmethod
def get_build_options():
options = GCC.get_build_options()
options += [
('cxxflags', '-DBOOST_USE_WINDOWS_H'),
# Even with <warnings>off, the build might sometimes fail with the
# following error:
#
# error: constant expression evaluates to -105 which cannot be narrowed to type 'boost::re_detail::cpp_regex_traits_implementation<char>::char_class_type' (aka 'unsigned int')
('cxxflags', '-Wno-c++11-narrowing'),
]
if project.os.on_windows():
# Prefer LLVM binutils:
if shutil.which('llvm-ar') is not None:
options.append(('archiver', 'llvm-ar'))
if shutil.which('llvm-ranlib') is not None:
options.append(('ranlib', 'llvm-ranlib'))
return options
def format_config(self):
# To make clang.exe/clang++.exe work on Windows, some tweaks are
# required. I borrowed them from CMake's Windows-Clang.cmake [1].
# Adding them globally to Boost.Build options is described in [2].
#
# [1]: https://github.com/Kitware/CMake/blob/v3.18.4/Modules/Platform/Windows-Clang.cmake
# [2]: https://stackoverflow.com/questions/2715106/how-to-create-a-new-variant-in-bjam
return f'''project : requirements
<target-os>windows:<define>_MT
<target-os>windows,<variant>debug:<define>_DEBUG
<target-os>windows,<runtime-link>static,<variant>debug:<cxxflags>"-Xclang -flto-visibility-public-std -Xclang --dependent-lib=libcmtd"
<target-os>windows,<runtime-link>static,<variant>release:<cxxflags>"-Xclang -flto-visibility-public-std -Xclang --dependent-lib=libcmt"
<target-os>windows,<runtime-link>shared,<variant>debug:<cxxflags>"-D_DLL -Xclang --dependent-lib=msvcrtd"
<target-os>windows,<runtime-link>shared,<variant>release:<cxxflags>"-D_DLL -Xclang --dependent-lib=msvcrt"
;
{super().format_config()}
'''
class ClangCL(Toolchain):
@contextmanager
def b2_args(self):
yield [
'toolset=clang-win',
'define=BOOST_USE_WINDOWS_H',
]
# There's no point in building b2 using clang-cl; clang though, presumably
# installed alongside clang-cl, should still be used if possible.
@staticmethod
def get_bootstrap_bat_args():
return Clang.get_bootstrap_bat_args()
@staticmethod
def get_bootstrap_sh_args():
return Clang.get_bootstrap_sh_args()