# Copyright (c) 2020 Egor Tensin <Egor.Tensin@gmail.com>
# This file is part of the "cmake-common" project.
# For details, see https://github.com/egor-tensin/cmake-common.
# Distributed under the MIT License.
# See docs/boost.md for a more thorough description of my pain.
import abc
from contextlib import contextmanager
import logging
import os.path
import shutil
import project.mingw
import project.os
from project.toolchain import ToolchainType
from project.utils import temp_file
class BootstrapToolchain(abc.ABC):
@abc.abstractmethod
def get_bootstrap_bat_args(self):
pass
@abc.abstractmethod
def get_bootstrap_sh_args(self):
pass
@staticmethod
def detect(hint):
if hint is ToolchainType.AUTO:
return BootstrapAuto()
if hint is ToolchainType.MSVC:
return BootstrapMSVC()
if hint is ToolchainType.GCC:
return BootstrapGCC()
if hint is ToolchainType.MINGW:
return BootstrapMinGW()
if hint is ToolchainType.CLANG:
return BootstrapClang()
if hint is ToolchainType.CLANG_CL:
return BootstrapClangCL()
raise NotImplementedError(f'unrecognized toolset: {hint}')
class BootstrapAuto(BootstrapToolchain):
# Let Boost.Build do the detection. Most commonly it means GCC on
# Linux-likes and MSVC on Windows.
def get_bootstrap_bat_args(self):
return []
def get_bootstrap_sh_args(self):
return []
class BootstrapMSVC(BootstrapAuto):
# bootstrap.bat picks up MSVC by default.
pass
class BootstrapGCC(BootstrapToolchain):
def get_bootstrap_bat_args(self):
return ['gcc']
def get_bootstrap_sh_args(self):
return ['--with-toolset=gcc']
def _gcc_or_auto():
if shutil.which('gcc') is not None:
return ['gcc']
return []
class BootstrapMinGW(BootstrapToolchain):
def get_bootstrap_bat_args(self):
# On Windows, prefer GCC if it's available.
return _gcc_or_auto()
def get_bootstrap_sh_args(self):
return []
class BootstrapClang(BootstrapToolchain):
def get_bootstrap_bat_args(self):
# As of 1.74.0, bootstrap.bat isn't really aware of Clang, so try GCC,
# then auto-detect.
return _gcc_or_auto()
def get_bootstrap_sh_args(self):
# bootstrap.sh, on the other hand, is very much aware of Clang, and
# it can build b2 using this compiler.
return ['--with-toolset=clang']
class BootstrapClangCL(BootstrapClang):
# There's no point in building b2 using clang-cl; clang though, presumably
# installed alongside clang-cl, should still be used if possible.
pass
class Toolchain(abc.ABC):
def __init__(self, platform):
self.platform = platform
def get_b2_args(self):
return [
# Always pass the address-model explicitly.
f'address-model={self.platform.get_address_model()}'
]
@staticmethod
@contextmanager
def detect(hint, platform):
if hint is ToolchainType.AUTO:
yield Auto(platform)
elif hint is ToolchainType.MSVC:
yield MSVC(platform)
elif hint is ToolchainType.GCC:
with GCC.setup(platform) as toolchain:
yield toolchain
elif hint is ToolchainType.MINGW:
with MinGW.setup(platform) as toolchain:
yield toolchain
elif hint is ToolchainType.CLANG:
with Clang.setup(platform) as toolchain:
yield toolchain
elif hint is ToolchainType.CLANG_CL:
yield ClangCL(platform)
else:
raise NotImplementedError(f'unrecognized toolset: {hint}')
class Auto(Toolchain):
# Let Boost.Build do the detection. Most commonly it means GCC on
# Linux-likes and MSVC on Windows.
pass
class MSVC(Auto):
def get_b2_args(self):
return super().get_b2_args() + [
'toolset=msvc',
]
def _full_exe_name(exe):
if project.os.on_linux():
# There's no PATHEXT on Linux.
return exe
# b2 on Windows/Cygwin doesn't like it when the executable name doesn't
# include the extension.
dir_path = os.path.dirname(exe) or None
path = shutil.which(exe, path=dir_path)
if not path:
raise RuntimeError(f"executable '{exe}' could not be found")
if project.os.on_cygwin():
# On Cygwin, shutil.which('gcc') == '/usr/bin/gcc' and shutil.which('gcc.exe')
# == '/usr/bin/gcc.exe'; we want the latter version. shutil.which('clang++')
# == '/usr/bin/clang++' is fine though, since it _is_ the complete path
# (clang++ is a symlink).
if os.path.exists(path) and os.path.exists(path + '.exe'):
path += '.exe'
if dir_path:
# If it was found in a specific directory, include the directory in the
# result. shutil.which returns the executable name prefixed with the
# path argument.
return path
# If it was found in PATH, just return the basename (which includes the
# extension).
return os.path.basename(path)
class BoostBuildToolset:
CUSTOM = 'custom'
def __init__(self, compiler, path, options):
if not compiler:
raise RuntimeError('compiler type is required (like gcc, clang, etc.)')
self.compiler = compiler
self.version = BoostBuildToolset.CUSTOM
path = path or ''
path = path and _full_exe_name(path)
self.path = path
options = options or []
self.options = options
@property
def toolset_id(self):
if self.version:
return f'{self.compiler}-{self.version}'
return self.compiler
@property
def b2_arg(self):
return f'toolset={self.toolset_id}'
def _format_using_options(self):
return ''.join(f'\n <{name}>{val}' for name, val in self.options)
def format_using(self):
version = self.version and f'{self.version} '
path = self.path and f'{self.path} '
return f'''using {self.compiler} : {version}: {path}:{self._format_using_options()}
;'''
class ConfigFile(Toolchain):
def __init__(self, platform, config_path, toolset):
super().__init__(platform)
self.config_path = config_path
self.toolset = toolset
@staticmethod
@abc.abstractmethod
def get_toolset(platform):
pass
@staticmethod
@abc.abstractmethod
def format_config(toolset):
pass
@classmethod
@contextmanager
def setup(cls, platform):
toolset = cls.get_toolset(platform)
config = cls.format_config(toolset)
logging.info('Using user config:\n%s', config)
tmp = temp_file(config, mode='w', prefix='user_config_', suffix='.jam')
with tmp as path:
yield cls(platform, path, toolset)
def get_b2_args(self):
# All the required options and the toolset definition should be in the
# user configuration file.
return super().get_b2_args() + [
f'--user-config={self.config_path}',
self.toolset.b2_arg,
]
class GCC(ConfigFile):
# Force GCC. We don't care whether it's a native Linux GCC or a
# MinGW-flavoured GCC on Windows.
COMPILER = 'gcc'
@staticmethod
def get_options():
return [
# TODO: this is a petty attempt to get rid of build warnings in
# older Boost versions. Revise and expand this list or remove it?
# warning: 'template<class> class std::auto_ptr' is deprecated
('cxxflags', '-Wno-deprecated-declarations'),
# warning: unnecessary parentheses in declaration of 'assert_arg'
('cxxflags', '-Wno-parentheses'),
]
@staticmethod
def get_toolset(platform):
return BoostBuildToolset(GCC.COMPILER, 'g++', GCC.get_options())
@staticmethod
def format_config(toolset):
return toolset.format_using()
class MinGW(GCC):
# It's important that Boost.Build is actually smart enough to detect the
# GCC prefix (like "x86_64-w64-mingw32" and prepend it to other tools like
# "ar").
@staticmethod
def get_toolset(platform):
path = project.mingw.get_gxx(platform)
return BoostBuildToolset(MinGW.COMPILER, path, MinGW.get_options())
class Clang(ConfigFile):
COMPILER = 'clang'
@staticmethod
def get_toolset(platform):
options = [
('cxxflags', '-DBOOST_USE_WINDOWS_H'),
# TODO: this is a petty attempt to get rid of build warnings in
# older Boost versions. Revise and expand this list or remove it?
# warning: unused typedef 'boost_concept_check464' [-Wunused-local-typedef]
('cxxflags', '-Wno-unused-local-typedef'),
# error: constant expression evaluates to -105 which cannot be narrowed to type 'boost::re_detail::cpp_regex_traits_implementation<char>::char_class_type' (aka 'unsigned int')
('cxxflags', '-Wno-c++11-narrowing'),
] + GCC.get_options()
if project.os.on_windows():
# Prefer LLVM binutils:
if shutil.which('llvm-ar') is not None:
options.append(('archiver', 'llvm-ar'))
if shutil.which('llvm-ranlib') is not None:
options.append(('ranlib', 'llvm-ranlib'))
return BoostBuildToolset(Clang.COMPILER, 'clang++', options)
@staticmethod
def format_config(toolset):
# To make clang.exe/clang++.exe work on Windows, some tweaks are
# required. I borrowed them from CMake's Windows-Clang.cmake [1].
# Adding them globally to Boost.Build options is described in [2].
#
# [1]: https://github.com/Kitware/CMake/blob/v3.18.4/Modules/Platform/Windows-Clang.cmake
# [2]: https://stackoverflow.com/questions/2715106/how-to-create-a-new-variant-in-bjam
return f'''project : requirements
<target-os>windows:<define>_MT
<target-os>windows,<variant>debug:<define>_DEBUG
<target-os>windows,<runtime-link>static,<variant>debug:<cxxflags>"-Xclang -flto-visibility-public-std -Xclang --dependent-lib=libcmtd"
<target-os>windows,<runtime-link>static,<variant>release:<cxxflags>"-Xclang -flto-visibility-public-std -Xclang --dependent-lib=libcmt"
<target-os>windows,<runtime-link>shared,<variant>debug:<cxxflags>"-D_DLL -Xclang --dependent-lib=msvcrtd"
<target-os>windows,<runtime-link>shared,<variant>release:<cxxflags>"-D_DLL -Xclang --dependent-lib=msvcrt"
;
{toolset.format_using()}
'''
class ClangCL(Toolchain):
def get_b2_args(self):
return super().get_b2_args() + [
'toolset=clang-win',
'define=BOOST_USE_WINDOWS_H',
]