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authorEgor Tensin <Egor.Tensin@gmail.com>2021-03-20 13:16:15 +0300
committerEgor Tensin <Egor.Tensin@gmail.com>2021-03-20 14:34:32 +0300
commite731e6345d7fa1c2326b18c56f5dc361ea3adbfb (patch)
treecc72442867919028eda33b264c02eab47ca3a049 /.ci/verify_arch.ps1
parentworkflows/basic: enable on windows-2016 (diff)
downloadcmake-common-e731e6345d7fa1c2326b18c56f5dc361ea3adbfb.tar.gz
cmake-common-e731e6345d7fa1c2326b18c56f5dc361ea3adbfb.zip
project.platform: add platform 'auto'
There were two problems: * On Windows, VS 2019 defaults to x64 while VS 2017 defaults to x86. * Too much focus on x86(-64) might mean that building stuff on ARM can become difficult. These were all addressed by adding a new platform 'auto'. On Windows, it defaults to picking either x64 or x86 (depending on the host arch) for both Boost and CMake. On Linux, it lets the compiler decide what arch to target.
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