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authorEgor Tensin <Egor.Tensin@gmail.com>2021-05-06 23:32:11 +0300
committerEgor Tensin <Egor.Tensin@gmail.com>2021-05-06 23:32:11 +0300
commit25689dbab5aa7cf8bcc3607e58e049cc1103dc93 (patch)
tree562b1d8d3694a42fd54b75b19cdb603e13cdbcc8 /project/cmake/toolchain.py
parentfix PyLint warnings (diff)
downloadcmake-common-25689dbab5aa7cf8bcc3607e58e049cc1103dc93.tar.gz
cmake-common-25689dbab5aa7cf8bcc3607e58e049cc1103dc93.zip
"toolchain" -> "toolset", part 1
Diffstat (limited to 'project/cmake/toolchain.py')
-rw-r--r--project/cmake/toolchain.py182
1 files changed, 0 insertions, 182 deletions
diff --git a/project/cmake/toolchain.py b/project/cmake/toolchain.py
deleted file mode 100644
index c12ee84..0000000
--- a/project/cmake/toolchain.py
+++ /dev/null
@@ -1,182 +0,0 @@
-# Copyright (c) 2020 Egor Tensin <Egor.Tensin@gmail.com>
-# This file is part of the "cmake-common" project.
-# For details, see https://github.com/egor-tensin/cmake-common.
-# Distributed under the MIT License.
-
-# See docs/cmake.md for a more thorough description of my pain.
-
-import abc
-import os.path
-import shutil
-
-import project.mingw
-from project.os import on_windows
-from project.platform import Platform
-from project.toolchain import ToolchainType
-
-
-class Toolchain(abc.ABC):
- @abc.abstractmethod
- def cmake_args(self):
- pass
-
- @abc.abstractmethod
- def build_system_args(self):
- pass
-
- @staticmethod
- def detect(hint, platform, build_dir):
- if hint is ToolchainType.AUTO:
- if on_windows():
- # On Windows, 'auto' means 'msvc', and we need to specify the
- # -A parameter. This might break if none of the Visual Studio
- # generators are available, but the NMake one is, although I
- # don't know how this can be possible normally.
- hint = ToolchainType.MSVC
- else:
- # On Linux, if the platform wasn't specified, auto-detect
- # everything. There's no need to set -mXX flags, etc.
- if platform is Platform.AUTO:
- return Auto()
- # If a specific platform was requested, we might need to set
- # some CMake/compiler flags, like -m32/-m64.
- hint = ToolchainType.GCC
- if hint is ToolchainType.MSVC:
- return MSVC(platform)
- if hint is ToolchainType.GCC:
- return GCC.setup(platform, build_dir)
- if hint is ToolchainType.MINGW:
- return MinGW.setup(platform, build_dir)
- if hint is ToolchainType.CLANG:
- return Clang.setup(platform, build_dir)
- if hint is ToolchainType.CLANG_CL:
- return ClangCL.setup(platform, build_dir)
- raise NotImplementedError(f'unrecognized toolset: {hint}')
-
-
-class Auto(Toolchain):
- def cmake_args(self):
- return []
-
- def build_system_args(self):
- return []
-
-
-class MSVC(Auto):
- def __init__(self, platform):
- self.platform = platform
-
- def cmake_args(self):
- # This doesn't actually specify the generator of course, but I don't
- # want to implement VS detection logic.
- return ['-A', self.platform.msvc_arch()]
-
- def build_system_args(self):
- return []
-
-
-class Makefile(Toolchain):
- def __init__(self, path):
- self.path = path
-
- @staticmethod
- def _get_config_path(build_dir):
- return os.path.join(build_dir, 'custom_toolchain.cmake')
-
- @staticmethod
- def _get_makefile_generator():
- if on_windows():
- if shutil.which('mingw32-make'):
- return 'MinGW Makefiles'
- return 'Unix Makefiles'
- # On Linux/Cygwin, make all the way:
- return 'Unix Makefiles'
-
- @classmethod
- def write_config(cls, build_dir, contents):
- path = Makefile._get_config_path(build_dir)
- with open(path, mode='w') as file:
- file.write(contents)
- return cls(path)
-
- def cmake_args(self):
- return [
- '-D', f'CMAKE_TOOLCHAIN_FILE={self.path}',
- # The Visual Studio generator is the default on Windows, override
- # it:
- '-G', self._get_makefile_generator(),
- ]
-
- def build_system_args(self):
- return []
-
-
-class GCC(Makefile):
- @staticmethod
- def _format(platform):
- return f'''
-set(CMAKE_C_COMPILER gcc)
-set(CMAKE_CXX_COMPILER g++)
-{platform.makefile_toolchain_file()}'''
-
- @staticmethod
- def setup(platform, build_dir):
- return GCC.write_config(build_dir, GCC._format(platform))
-
-
-class MinGW(Makefile):
- @staticmethod
- def _format(platform):
- paths = project.mingw.MinGW(platform)
- return f'''
-set(CMAKE_C_COMPILER {paths.gcc()})
-set(CMAKE_CXX_COMPILER {paths.gxx()})
-set(CMAKE_AR {paths.ar()})
-set(CMAKE_RANLIB {paths.ranlib()})
-set(CMAKE_RC_COMPILER {paths.windres()})
-set(CMAKE_SYSTEM_NAME Windows)
-'''
-
- @staticmethod
- def setup(platform, build_dir):
- return MinGW.write_config(build_dir, MinGW._format(platform))
-
-
-class Clang(Makefile):
- @staticmethod
- def _format(platform):
- return f'''
-if(CMAKE_VERSION VERSION_LESS "3.15" AND WIN32)
- set(CMAKE_C_COMPILER clang-cl)
- set(CMAKE_CXX_COMPILER clang-cl)
-else()
- set(CMAKE_C_COMPILER clang)
- set(CMAKE_CXX_COMPILER clang++)
-endif()
-{platform.makefile_toolchain_file()}'''
-
- def _get_makefile_generator(self):
- if on_windows():
- # MinGW utilities like make might be unavailable, but NMake can
- # very much be there.
- if shutil.which('nmake'):
- return 'NMake Makefiles'
- return super()._get_makefile_generator()
-
- @staticmethod
- def setup(platform, build_dir):
- return Clang.write_config(build_dir, Clang._format(platform))
-
-
-class ClangCL(Clang):
- @staticmethod
- def _format(platform):
- return f'''
-set(CMAKE_C_COMPILER clang-cl)
-set(CMAKE_CXX_COMPILER clang-cl)
-set(CMAKE_SYSTEM_NAME Windows)
-{platform.makefile_toolchain_file()}'''
-
- @staticmethod
- def setup(platform, build_dir):
- return ClangCL.write_config(build_dir, ClangCL._format(platform))