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Diffstat (limited to 'project/boost/toolchain.py')
-rw-r--r-- | project/boost/toolchain.py | 455 |
1 files changed, 416 insertions, 39 deletions
diff --git a/project/boost/toolchain.py b/project/boost/toolchain.py index a77c073..cce06a4 100644 --- a/project/boost/toolchain.py +++ b/project/boost/toolchain.py @@ -3,78 +3,455 @@ # For details, see https://github.com/egor-tensin/cmake-common. # Distributed under the MIT License. -R'''Compiler detection. - -It is assumed that Boost.Build is good enough to detect both GCC on Linux and -MSVC on Windows. From that point on, it's just a matter of setting the correct -address-model= value. - -But I also frequently use MinGW-w64, and the most convinient way to use it that -I know is making a "user config" and passing it to b2 using the --user-config -parameter. -''' +# Hate speech +# ----------- +# +# Is there a person who doesn't hate Boost.Build? I'm not sure, I'm definitely +# _not_ one of these people. Maybe it's the lack of adoption (meaning that +# learning it is useless outside of Boost), maybe it's the incomprehensible +# syntax. Maybe it's the absolutely insane compiler-specific configuration +# files (tools/build/src/tools/*.jam), which are impossible to figure out. +# Maybe it's the fact that the implementation switched from C to C++ while some +# half-baked Python implementation has been there since at least 2015 (see the +# marvelous memo "Status: mostly ported." at the top of tools/build/src/build_system.py). +# +# What I hate the most though is how its various subtle, implicit and invisible +# decision-making heuristics changed thoughout the release history of Boost. +# You have a config and a compiler that will happily build version 1.65.0? +# Great! Want to use the same config and the same compiler to build version +# 1.72.0? Well, too fucking bad, it doesn't work anymore. This I really do +# hate the most. +# +# Three kinds of toolsets +# ----------------------- +# +# b2 accepts the toolset= parameter. What about building b2 itself though? +# Well, this is what the bootstrap.{sh,bat} scripts do. They also accept a +# toolset argument, but it is _completely_ different to that of b2. That's +# sort of OK, since e.g. cross-compiling b2 is something we rarely want to do +# (and hence there must typically be a native toolset available). +# +# bootstrap.sh and bootstrap.bat are completely different (of course!), and +# accept different arguments for their toolset parameters. +# +# Config file insanity +# -------------------- +# +# Say, we're building Boost on Windows using the GCC from a MinGW-w64 +# distribution. We can pass toolset=gcc and all the required flags on the +# command line no problem. What if we want to make a user configuration file +# so that 1) the command line is less polluted, and 2) it can possibly be +# shared? Well, if we put +# +# using gcc : : : <name>value... ; +# +# there, Boost 1.65.0 will happily build everything, while Boost 1.72.0 will +# complain about "duplicate initialization of gcc". This is because when we +# ran `bootstrap.bat gcc` earlier, it wrote `using gcc ;` in project-config.jam. +# And while Boost 1.65.0 detects that toolset=gcc means we're going to use the +# MinGW GCC, and magically turns toolset=gcc to toolset=gcc-mingw, Boost 1.72.0 +# does no such thing, and chokes on the "duplicate" GCC declaration. +# +# We also cannot put +# +# using gcc : custom : : <options> ; +# +# without the executable path, since Boost insists that `g++ -dumpversion` must +# equal to "custom" (which makes total sense, lol). So we have to force it, +# and do provide the path. +# +# Windows & Clang +# --------------- +# +# Building Boost using Clang on Windows is a sad story. As of 2020, there're +# three main ways to install the native Clang toolchain on Windows: +# +# * download the installer from llvm.org (`choco install llvm` does this) +# a.k.a. the upstream, +# * install it as part of a MSYS2 installation (`pacman -S mingw-w64-x86_64-clang`), +# * install as part of a Visual Studio installation. +# +# Using the latter method, you can switch a project to use the LLVM toolset +# using Visual Studio, but that's stupid. The former two, on the other hand, +# give us the the required clang/clang++/clang-cl executables, so everything +# seems to be fine. +# +# Except it's not fine. Let's start with the fact that prior to 1.66.0, +# toolset=clang is completely broken on Windows. It's just an alias for +# clang-linux, and it's hardcoded to require the ar & ranlib executables to +# create static libraries. Which is fine on Linux, since, and I'm quoting the +# source, "ar is always available". But it's not fine on Windows, since +# ar/ranlib are not, in fact, available there by default. Sure, you can +# install some kind of MinGW toolchain, and it might even work, but what the +# hell, honestly? +# +# Luckily, both the upstream distribution and the MSYS2 mingw-w64-x86_64-llvm +# package come with the llvm-ar and llvm-ranlib utilities. So we can put +# something like this in the config: +# +# using clang : custom : clang++.exe : <archiver>llvm-ar <ranlib>llvm-ranlib.exe ; +# +# and later call +# +# b2 toolset=clang-custom --user-config=path/to/config.jam ... +# +# But, as I mentioned, prior to 1.66.0, toolset=clang is _hardcoded_ to use ar +# & ranlib, these exact utility names. So either get them as part of some +# MinGW distribution or build Boost using another toolset. +# +# Now, it's all fine, but building stuff on Windows adds another thing into the +# equation: debug runtimes. When you build Boost using MSVC, for example, it +# picks one of the appropriate /MT[d] or /MD[d] flags to build the Boost +# libraries with. Emulating these flags with toolset=clang is complicated and +# inconvenient. Luckily, there's the clang-cl.exe executable, which aims to +# provide command line interface compatible with that of cl.exe. +# +# Boost.Build even supports toolset=clang-win, which should use clang-cl.exe. +# But alas, it's completely broken prior to 1.69.0. It just doesn't work at +# all. So, if you want to build w/ clang-cl.exe, either use Boost 1.69.0 or +# later, or build using another toolset. +# +# Cygwin & Clang +# -------------- +# +# Now, a few words about Clang on Cygwin. When building 1.65.0, I encountered +# the following error: +# +# /usr/include/w32api/synchapi.h:127:26: error: conflicting types for 'Sleep' +# WINBASEAPI VOID WINAPI Sleep (DWORD dwMilliseconds); +# ^ +# ./boost/smart_ptr/detail/yield_k.hpp:64:29: note: previous declaration is here +# extern "C" void __stdcall Sleep( unsigned long ms ); +# ^ +# +# GCC doesn't emit an error here because /usr/include is in a pre-configured +# "system" include directories list, and the declaration there take precedence, +# I guess? The root of the problem BTW is that sizeof(unsigned long) is +# +# * 4 for MSVC and MinGW-born GCCs, +# * 8 for Clang (and, strangely, Cygwin GCC; why don't we get runtime +# errors?). +# +# The fix is to add `define=BOOST_USE_WINDOWS_H`. I don't even know what's the +# point of not having it as a default. import abc from contextlib import contextmanager import logging +import os.path +import shutil import project.mingw +import project.os +from project.toolchain import ToolchainType from project.utils import temp_file +class BootstrapToolchain(abc.ABC): + @abc.abstractmethod + def get_bootstrap_bat_args(self): + pass + + @abc.abstractmethod + def get_bootstrap_sh_args(self): + pass + + @staticmethod + def detect(hint): + if hint is ToolchainType.AUTO: + return BootstrapAuto() + if hint is ToolchainType.MSVC: + return BootstrapMSVC() + if hint is ToolchainType.GCC: + return BootstrapGCC() + if hint is ToolchainType.MINGW: + return BootstrapMinGW() + if hint is ToolchainType.CLANG: + return BootstrapClang() + if hint is ToolchainType.CLANG_CL: + return BootstrapClangCL() + raise NotImplementedError(f'unrecognized toolset: {hint}') + + +class BootstrapAuto(BootstrapToolchain): + # Let Boost.Build do the detection. Most commonly it means GCC on + # Linux-likes and MSVC on Windows. + + def get_bootstrap_bat_args(self): + return [] + + def get_bootstrap_sh_args(self): + return [] + + +class BootstrapMSVC(BootstrapAuto): + # bootstrap.bat picks up MSVC by default. + pass + + +class BootstrapGCC(BootstrapToolchain): + def get_bootstrap_bat_args(self): + return ['gcc'] + + def get_bootstrap_sh_args(self): + return ['--with-toolset=gcc'] + + +def _gcc_or_auto(): + if shutil.which('gcc') is not None: + return ['gcc'] + return [] + + +class BootstrapMinGW(BootstrapToolchain): + def get_bootstrap_bat_args(self): + # On Windows, prefer GCC if it's available. + return _gcc_or_auto() + + def get_bootstrap_sh_args(self): + return [] + + +class BootstrapClang(BootstrapToolchain): + def get_bootstrap_bat_args(self): + # As of 1.74.0, bootstrap.bat isn't really aware of Clang, so try GCC, + # then auto-detect. + return _gcc_or_auto() + + def get_bootstrap_sh_args(self): + # bootstrap.sh, on the other hand, is very much aware of Clang, and + # it can build b2 using this compiler. + return ['--with-toolset=clang'] + + +class BootstrapClangCL(BootstrapClang): + # There's no point in building b2 using clang-cl; clang though, presumably + # installed alongside clang-cl, should still be used if possible. + pass + + class Toolchain(abc.ABC): def __init__(self, platform): self.platform = platform - @abc.abstractmethod def get_b2_args(self): - pass + return [ + # Always pass the address-model explicitly. + f'address-model={self.platform.get_address_model()}' + ] @staticmethod @contextmanager - def detect(platform, mingw=False): - if mingw: + def detect(hint, platform): + if hint is ToolchainType.AUTO: + yield Auto(platform) + elif hint is ToolchainType.MSVC: + yield MSVC(platform) + elif hint is ToolchainType.GCC: + with GCC.setup(platform) as toolchain: + yield toolchain + elif hint is ToolchainType.MINGW: with MinGW.setup(platform) as toolchain: yield toolchain + elif hint is ToolchainType.CLANG: + with Clang.setup(platform) as toolchain: + yield toolchain + elif hint is ToolchainType.CLANG_CL: + yield ClangCL(platform) else: - yield Native(platform) + raise NotImplementedError(f'unrecognized toolset: {hint}') - @staticmethod - def _format_user_config(tag, compiler, **kwargs): - features = (f'<{k}>{v}' for k, v in kwargs.items()) - features = ' '.join(features) - return f'using gcc : {tag} : {compiler} : {features} ;' +class Auto(Toolchain): + # Let Boost.Build do the detection. Most commonly it means GCC on + # Linux-likes and MSVC on Windows. + pass -class Native(Toolchain): + +class MSVC(Auto): def get_b2_args(self): - return [f'address-model={self.platform.get_address_model()}'] + return super().get_b2_args() + [ + 'toolset=msvc', + ] + +def _full_exe_name(exe): + if project.os.on_linux(): + # There's no PATHEXT on Linux. + return exe + # b2 on Windows/Cygwin doesn't like it when the executable name doesn't + # include the extension. + dir_path = os.path.dirname(exe) or None + path = shutil.which(exe, path=dir_path) + if not path: + raise RuntimeError(f"executable '{exe}' could not be found") + if project.os.on_cygwin(): + # On Cygwin, shutil.which('gcc') == '/usr/bin/gcc' and shutil.which('gcc.exe') + # == '/usr/bin/gcc.exe'; we want the latter version. shutil.which('clang++') + # == '/usr/bin/clang++' is fine though, since it _is_ the complete path + # (clang++ is a symlink). + if os.path.exists(path) and os.path.exists(path + '.exe'): + path += '.exe' + if dir_path: + # If it was found in a specific directory, include the directory in the + # result. shutil.which returns the executable name prefixed with the + # path argument. + return path + # If it was found in PATH, just return the basename (which includes the + # extension). + return os.path.basename(path) -class MinGW(Toolchain): - TAG = 'custom' - def __init__(self, platform, config_path): +class BoostBuildToolset: + CUSTOM = 'custom' + + def __init__(self, compiler, path, options): + if not compiler: + raise RuntimeError('compiler type is required (like gcc, clang, etc.)') + self.compiler = compiler + self.version = BoostBuildToolset.CUSTOM + path = path or '' + path = path and _full_exe_name(path) + self.path = path + options = options or [] + self.options = options + + @property + def toolset_id(self): + if self.version: + return f'{self.compiler}-{self.version}' + return self.compiler + + @property + def b2_arg(self): + return f'toolset={self.toolset_id}' + + def _format_using_options(self): + return ''.join(f'\n <{name}>{val}' for name, val in self.options) + + def format_using(self): + version = self.version and f'{self.version} ' + path = self.path and f'{self.path} ' + return f'''using {self.compiler} : {version}: {path}:{self._format_using_options()} +;''' + + +class ConfigFile(Toolchain): + def __init__(self, platform, config_path, toolset): super().__init__(platform) self.config_path = config_path - - def get_b2_args(self): - return [f'--user-config={self.config_path}', f'toolset=gcc-{MinGW.TAG}'] + self.toolset = toolset @staticmethod - def _format_mingw_user_config(platform): - compiler = project.mingw.get_gxx(platform) - features = { - 'target-os': 'windows', - 'address-model': platform.get_address_model(), - } - return Toolchain._format_user_config(MinGW.TAG, compiler, **features) + @abc.abstractmethod + def get_toolset(platform): + pass @staticmethod + @abc.abstractmethod + def format_config(toolset): + pass + + @classmethod @contextmanager - def setup(platform): - config = MinGW._format_mingw_user_config(platform) + def setup(cls, platform): + toolset = cls.get_toolset(platform) + config = cls.format_config(toolset) logging.info('Using user config:\n%s', config) - tmp = temp_file(config, mode='w', prefix='mingw_w64_', suffix='.jam') + tmp = temp_file(config, mode='w', prefix='user_config_', suffix='.jam') with tmp as path: - yield MinGW(platform, path) + yield cls(platform, path, toolset) + + def get_b2_args(self): + # All the required options and the toolset definition should be in the + # user configuration file. + return super().get_b2_args() + [ + f'--user-config={self.config_path}', + self.toolset.b2_arg, + ] + + +class GCC(ConfigFile): + # Force GCC. We don't care whether it's a native Linux GCC or a + # MinGW-flavoured GCC on Windows. + COMPILER = 'gcc' + + @staticmethod + def get_options(): + return [ + # TODO: this is a petty attempt to get rid of build warnings in + # older Boost versions. Revise and expand this list or remove it? + # warning: 'template<class> class std::auto_ptr' is deprecated + ('cxxflags', '-Wno-deprecated-declarations'), + # warning: unnecessary parentheses in declaration of 'assert_arg' + ('cxxflags', '-Wno-parentheses'), + ] + + @staticmethod + def get_toolset(platform): + return BoostBuildToolset(GCC.COMPILER, 'g++', GCC.get_options()) + + @staticmethod + def format_config(toolset): + return toolset.format_using() + + +class MinGW(GCC): + # It's important that Boost.Build is actually smart enough to detect the + # GCC prefix (like "x86_64-w64-mingw32" and prepend it to other tools like + # "ar"). + + @staticmethod + def get_toolset(platform): + path = project.mingw.get_gxx(platform) + return BoostBuildToolset(MinGW.COMPILER, path, MinGW.get_options()) + + +class Clang(ConfigFile): + COMPILER = 'clang' + + @staticmethod + def get_toolset(platform): + options = [ + ('cxxflags', '-DBOOST_USE_WINDOWS_H'), + # TODO: this is a petty attempt to get rid of build warnings in + # older Boost versions. Revise and expand this list or remove it? + # warning: unused typedef 'boost_concept_check464' [-Wunused-local-typedef] + ('cxxflags', '-Wno-unused-local-typedef'), + # error: constant expression evaluates to -105 which cannot be narrowed to type 'boost::re_detail::cpp_regex_traits_implementation<char>::char_class_type' (aka 'unsigned int') + ('cxxflags', '-Wno-c++11-narrowing'), + ] + GCC.get_options() + if project.os.on_windows(): + # Prefer LLVM binutils: + if shutil.which('llvm-ar') is not None: + options.append(('archiver', 'llvm-ar')) + if shutil.which('llvm-ranlib') is not None: + options.append(('ranlib', 'llvm-ranlib')) + return BoostBuildToolset(Clang.COMPILER, 'clang++', options) + + @staticmethod + def format_config(toolset): + # To make clang.exe/clang++.exe work on Windows, some tweaks are + # required. I borrowed them from CMake's Windows-Clang.cmake [1]. + # Adding them globally to Boost.Build options is described in [2]. + # + # [1]: https://github.com/Kitware/CMake/blob/v3.18.4/Modules/Platform/Windows-Clang.cmake + # [2]: https://stackoverflow.com/questions/2715106/how-to-create-a-new-variant-in-bjam + return f'''project : requirements + <target-os>windows:<define>_MT + <target-os>windows,<variant>debug:<define>_DEBUG + <target-os>windows,<runtime-link>static,<variant>debug:<cxxflags>"-Xclang -flto-visibility-public-std -Xclang --dependent-lib=libcmtd" + <target-os>windows,<runtime-link>static,<variant>release:<cxxflags>"-Xclang -flto-visibility-public-std -Xclang --dependent-lib=libcmt" + <target-os>windows,<runtime-link>shared,<variant>debug:<cxxflags>"-D_DLL -Xclang --dependent-lib=msvcrtd" + <target-os>windows,<runtime-link>shared,<variant>release:<cxxflags>"-D_DLL -Xclang --dependent-lib=msvcrt" +; +{toolset.format_using()} +''' + + +class ClangCL(Toolchain): + def get_b2_args(self): + return super().get_b2_args() + [ + f'toolset=clang-win', + 'define=BOOST_USE_WINDOWS_H', + ] |