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* project.platform: add platform 'auto'Egor Tensin2021-03-20
| | | | | | | | | | | | | There were two problems: * On Windows, VS 2019 defaults to x64 while VS 2017 defaults to x86. * Too much focus on x86(-64) might mean that building stuff on ARM can become difficult. These were all addressed by adding a new platform 'auto'. On Windows, it defaults to picking either x64 or x86 (depending on the host arch) for both Boost and CMake. On Linux, it lets the compiler decide what arch to target.
* GIANT CLUSTERFUCK OF A COMMITEgor Tensin2021-01-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | OK, this is epic. I was basically just trying to a) support Clang and b) add more test coverage. _THREE MONTHS_ and a few hundred CI runs later, this is what I came up with. I don't know how it ended up being what it is, but here we go. Some highlights of the changes: 1) CI builds has been moved to GitHub Actions, 2) the entire notion of a toolchain has been reworked; it now supports Clang on all platforms. * .github: this directory contains the GitHub Actions workflow scripts/actions. In the process, I created like 6 external GitHub actions, but it's still pretty massive. An upside is that it covers much more platform/toolchain combinations _and_ check a lot of the expected post-conditions. TODO: .ci/Makefile is obsolete now, as well as .travis.yml and .appveyor.yml. * common.cmake: added Clang support. In the process, a great deal has been learned about how CMake works; in particular, static runtime support has been reworked to be more robust. * project: the entire notion of a "toolchain" has been reworked. Instead of a measly --mingw parameter, there's now a separate --toolset parameter, which allows you to choose between GCC, Clang, MSVC, etc. Both Boost and CMake build scripts were enhanced greatly to support Clang and other toolchains in a more robust way.
* project.cmake: make it --platform awareEgor Tensin2020-03-30