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-rw-r--r-- | _posts/2015-07-03-std-call-once-bug-in-visual-studio-2012-2013.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/_posts/2015-07-03-std-call-once-bug-in-visual-studio-2012-2013.md b/_posts/2015-07-03-std-call-once-bug-in-visual-studio-2012-2013.md index d4e89a8..a079af0 100644 --- a/_posts/2015-07-03-std-call-once-bug-in-visual-studio-2012-2013.md +++ b/_posts/2015-07-03-std-call-once-bug-in-visual-studio-2012-2013.md @@ -279,6 +279,10 @@ So it appears that the implementation of `std::call_once` shipped with Visual Studio 2012/2013 relies on some kind of a global lock, which causes even the simple example above to misbehave. +The complete code sample to demonstrate the misbehaviour described above can be +found at +[https://github.com/egor-tensin/cpp_tips/tree/gh-pages/src/std_call_once_bug_in_visual_studio_2012_2013](https://github.com/egor-tensin/cpp_tips/tree/gh-pages/src/std_call_once_bug_in_visual_studio_2012_2013). + ## Resolution So, since I couldn't submit the bug via Visual Studio's |