// Copyright (c) 2020 Egor Tensin // This file is part of the "winapi-common" project. // For details, see https://github.com/egor-tensin/winapi-common. // Distributed under the MIT License. #pragma once #include "buffer.hpp" #include namespace winapi { struct Resource { // This is just a pointer to static data. Resource() = default; Resource(const void* data, std::size_t nb) : data(data), nb(nb) {} Buffer copy() const { return {data, nb}; } const void* data = nullptr; std::size_t nb = 0; }; } // namespace winapi