// Copyright (c) 2020 Egor Tensin // This file is part of the "winapi-common" project. // For details, see https://github.com/egor-tensin/winapi-common. // Distributed under the MIT License. #include "../shared/command.hpp" #include "../shared/console.hpp" #include "../shared/test_data.hpp" #include #include #include #include #include #include #include #include #include #include using worker::Command; namespace { bool is_window_visible() { HWND window = ::GetConsoleWindow(); if (window == NULL) { return false; } const auto mask = ::GetWindowLongW(window, GWL_STYLE); if (!mask) { throw winapi::error::windows(GetLastError(), "GetWindowLongW"); } return mask & WS_VISIBLE; } winapi::Handle write_to(winapi::Handle dest, const std::string& msg) { try { dest.write(msg + "\r\n"); } catch (const std::exception&) { return winapi::Handle{}; } return dest; } std::vector get_console_buffer(std::size_t numof_lines) { return console::Buffer{}.read_last_lines(numof_lines); } void process_action(Command::Action action, const Command::Args& args, Command::Result& result) { switch (action) { case Command::EXIT: break; case Command::GET_CONSOLE_WINDOW: result.console_window = ::GetConsoleWindow(); break; case Command::IS_WINDOW_VISIBLE: result.is_window_visible = is_window_visible(); break; case Command::GET_STD_HANDLES: result.std_handles.in = ::GetStdHandle(STD_INPUT_HANDLE); result.std_handles.out = ::GetStdHandle(STD_OUTPUT_HANDLE); result.std_handles.err = ::GetStdHandle(STD_ERROR_HANDLE); break; case Command::TEST_WRITE: result.std_handles.in = winapi::Handle::std_in().get(); result.std_handles.out = write_to(winapi::Handle::std_out(), worker::test_data::out()).get(); result.std_handles.err = write_to(winapi::Handle::std_err(), worker::test_data::err()).get(); break; case Command::GET_CONSOLE_BUFFER: result.console_buffer = result.console_buffer.convert(get_console_buffer(args.numof_lines)); break; default: throw std::runtime_error{"invalid worker command"}; } } int loop() { auto exit_loop = false; const auto cmd = Command::open(); while (!exit_loop) { cmd->process_action([&exit_loop](Command::Action action, const Command::Args& args, Command::Result& result) { if (action == Command::EXIT) { exit_loop = true; } else { process_action(action, args, result); } }); } return 0; } } // namespace int main() { int ec = loop(); std::this_thread::sleep_for(std::chrono::milliseconds{1000}); return ec; }