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/*
* Copyright (c) 2022 Egor Tensin <Egor.Tensin@gmail.com>
* This file is part of the "cimple" project.
* For details, see https://github.com/egor-tensin/cimple.
* Distributed under the MIT License.
*/
#include "client.h"
#include "log.h"
#include "msg.h"
#include "net.h"
#include <unistd.h>
struct client {
int fd;
};
int client_create(struct client **_client, const struct settings *settings)
{
struct client *client;
int ret = 0;
*_client = malloc(sizeof(struct client));
if (!*_client) {
log_errno("malloc");
return -1;
}
client = *_client;
ret = net_connect(settings->host, settings->port);
if (ret < 0)
goto free;
client->fd = ret;
return ret;
free:
free(client);
return ret;
}
void client_destroy(struct client *client)
{
log_errno_if(close(client->fd), "close");
free(client);
}
int client_main(const struct client *client, int argc, char *argv[])
{
struct msg request = {argc, argv};
struct msg response;
int ret = 0;
ret = msg_send_and_wait(client->fd, &request, &response);
if (ret < 0)
return ret;
if (msg_is_error(&response)) {
log_err("Server failed to process the request\n");
ret = -1;
goto free_response;
}
free_response:
msg_free(&response);
return ret;
}
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