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#include "server.h"
#include "cmd.h"
#include "net.h"
#include <stdio.h>
#include <unistd.h>
int server_create(struct server *server, const struct settings *settings)
{
server->fd = bind_to_port(settings->port);
if (server->fd < 0)
return server->fd;
return 0;
}
void server_destroy(const struct server *server)
{
close(server->fd);
}
static int cmd_handle(const struct cmd *cmd, void *)
{
for (int i = 0; i < cmd->argc; ++i)
printf("cmd[%d]: %s\n", i, cmd->argv[i]);
return 0;
}
static int server_handle(int fd, void *)
{
return cmd_recv_and_send_result(fd, cmd_handle, NULL);
}
static int server_accept(const struct server *server)
{
return accept_connection(server->fd, server_handle, NULL);
}
int server_main(const struct server *server)
{
int ret = 0;
while (1) {
ret = server_accept(server);
if (ret < 0)
return ret;
}
}
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