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#include "tcp_server.h"
#include "log.h"
#include "net.h"
#include <pthread.h>
#include <stdlib.h>
#include <unistd.h>
int tcp_server_create(struct tcp_server *server, const char *port)
{
server->fd = net_bind(port);
if (server->fd < 0)
return server->fd;
return 0;
}
void tcp_server_destroy(const struct tcp_server *server)
{
close(server->fd);
}
struct child_context {
int fd;
tcp_server_conn_handler handler;
void *arg;
};
static void *connection_thread(void *_ctx)
{
struct child_context *ctx = (struct child_context *)_ctx;
ctx->handler(ctx->fd, ctx->arg);
close(ctx->fd);
free(ctx);
return NULL;
}
int tcp_server_accept(const struct tcp_server *server, tcp_server_conn_handler handler, void *arg)
{
struct child_context *ctx;
pthread_attr_t child_attr;
pthread_t child;
int conn_fd, ret = 0;
ret = net_accept(server->fd);
if (ret < 0) {
print_errno("accept");
return ret;
}
conn_fd = ret;
ctx = malloc(sizeof(*ctx));
if (!ctx) {
print_errno("malloc");
ret = -1;
goto close_conn;
}
*ctx = (struct child_context){conn_fd, handler, arg};
ret = pthread_attr_init(&child_attr);
if (ret < 0) {
print_errno("pthread_attr_init");
goto free_ctx;
}
ret = pthread_attr_setdetachstate(&child_attr, PTHREAD_CREATE_DETACHED);
if (ret < 0) {
print_errno("pthread_attr_setdetachstate");
goto destroy_attr;
}
ret = pthread_create(&child, &child_attr, connection_thread, ctx);
if (ret < 0) {
print_errno("pthread_create");
goto destroy_attr;
}
pthread_attr_destroy(&child_attr);
return ret;
destroy_attr:
pthread_attr_destroy(&child_attr);
free_ctx:
free(ctx);
close_conn:
close(conn_fd);
return ret;
}
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