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author | Egor Tensin <Egor.Tensin@gmail.com> | 2020-03-30 04:14:16 +0300 |
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committer | Egor Tensin <Egor.Tensin@gmail.com> | 2020-03-30 04:31:51 +0300 |
commit | f6735540f335562b8141d0ce728d8614d970543b (patch) | |
tree | 5593ceb6e72bf1ddb5ff972fe5737b06f3c5f6bb /project/boost/build.py | |
parent | project.cmake: make it --platform aware (diff) | |
download | cmake-common-f6735540f335562b8141d0ce728d8614d970543b.tar.gz cmake-common-f6735540f335562b8141d0ce728d8614d970543b.zip |
project.boost.build: switch to --layout=system
Diffstat (limited to 'project/boost/build.py')
-rw-r--r-- | project/boost/build.py | 26 |
1 files changed, 19 insertions, 7 deletions
diff --git a/project/boost/build.py b/project/boost/build.py index 78e51bf..a9fe8da 100644 --- a/project/boost/build.py +++ b/project/boost/build.py @@ -23,6 +23,21 @@ By default, only builds: * statically linked to the runtime. ''' +# The way Boost names library files by default is insane. It's absolutely not compatible between +# OSs, compilers, Boost versions, etc. On Linux, for example, it would create +# stage/lib/libboost_filesystem.a, while on Windows it would become something insane like +# stage\lib\libboost_filesystem-vc142-mt-s-x64-1_72.lib. More than that, older Boost versions +# wouldn't include architecture information (the "x64" part) in the file name, so you couldn't +# store libraries for both x86 and x64 in the same directory. On Linux, on the other hand, you +# can't even store debug/release binaries in the same directory. What's worse is that older CMake +# versions don't support the architecture suffix, choking on the Windows example above. +# +# With all of that in mind, I decided to bring some uniformity by sacrificing some flexibility. +# b2 is called with --layout=system, and libraries are put to stage/<platform>/<configuration>/lib, +# where <platform> is x86/x64 and <configuration> is CMake's CMAKE_BUILD_TYPE. That means that I +# can't have libraries with different runtime-link values in the same directory, but I don't really +# care. + import argparse from contextlib import contextmanager import logging @@ -41,8 +56,11 @@ from project.utils import normalize_path, setup_logging DEFAULT_PLATFORMS = (Platform.native(),) DEFAULT_CONFIGURATIONS = (Configuration.DEBUG, Configuration.RELEASE,) +# For my development, I link everything statically (to be able to pull the +# binaries from a CI, etc. and run them everywhere): DEFAULT_LINK = (Linkage.STATIC,) DEFAULT_RUNTIME_LINK = Linkage.STATIC +# Shut compilers up: COMMON_B2_ARGS = ['-d0'] @@ -118,6 +136,7 @@ class BuildParameters: params = [] params.append(self._build_dir(build_dir)) params.append(self._stagedir(toolchain, configuration)) + params.append('--layout=system') params += toolchain.get_b2_args() params.append(self._link(link)) params.append(self._runtime_link(runtime_link)) @@ -130,13 +149,6 @@ class BuildParameters: return f'--build-dir={build_dir}' def _stagedir(self, toolchain, configuration): - # Having different --stagedir values for every configuration/platform - # combination is unnecessary on Windows. Even for older Boost versions - # (when the binaries weren't tagged with their target platform) only a - # single --stagedir for every platform would suffice. For newer - # versions, just a single --stagedir would do, as the binaries are - # tagged with the target platform, as well as their configuration - # (a.k.a. "variant" in Boost's terminology). Still, uniformity helps. platform = str(toolchain.platform) configuration = str(configuration) return f'--stagedir={os.path.join(self.stage_dir, platform, configuration)}' |