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Boost
=====

Below you can find the steps required to build Boost libraries on Windows.
These steps tightly fit my typical workflow, which is to use Boost libraries in
CMake builds using either Visual Studio or the combination of Cygwin &
MinGW-w64.
I would expect, however, that the procedure for the latter toolset can easily
be adjusted for generic GCC distributions (including vanilla GCCs found in
popular Linux distributions).

One of the features of this workflow is that I build throwaway, "run once on
each VM, record the results, and scrap it" executables not more often than not,
so I prefer to link everything statically, including for instance the C/C++
runtimes.
This is implemented by passing `runtime-link=static` to Boost's build utility
`b2`; change this to `runtime-link=dynamic` to link the runtime dynamically.

Visual Studio
-------------

Statically-linked Boost libraries are built by default, both the debug and the
release versions of them.
While it is required to keep x86/x64 libraries in different directories (to
avoid file name clashes), it's not necessary to separate debug libraries from
their release counterparts, because that information is actually encoded in
file names (the "gd" suffix).

### x86

```
> cd
D:\workspace\third-party\boost_1_61_0\msvc

> bootstrap
...

> b2 --stagedir=stage\x86  ^
    runtime-link=static    ^
    --with-filesystem      ^
    --with-program_options ^
    ...
...
```

### x64

The only important difference is that you have to pass `address-model=64` to
`b2` (notice also the different "stage" directory).

```
> cd
D:\workspace\third-party\boost_1_61_0\msvc

> bootstrap
...

> b2 --stagedir=stage\x64  ^
    runtime-link=static    ^
    address-model=64       ^
    --with-filesystem      ^
    --with-program_options ^
    ...
...
```

Cygwin + MinGW-w64
------------------

Contrary to the Visual Studio example above, it is required to store debug and
release libraries *as well as* x86 and x64 libraries in different directories.
It is required to avoid file name clashes; unlike the Visual Studio "toolset"
(in Boost's terms), GCC-derived toolsets don't encode any information (like
whether the debug or the release version of a library was built) in file names.

Also, linking the runtime statically doesn't really make sense for MinGW, as it
always links to msvcrt.dll, which is [simply Visual Studio 6.0 runtime].

[simply Visual Studio 6.0 runtime]: https://sourceforge.net/p/mingw-w64/wiki2/The%20case%20against%20msvcrt.dll/

In the examples below, only the debug versions of the libraries are built.
Build the release versions by executing the same command, and substituting
`variant=release` and the proper "stage" directory path.

### x86

```
> cd
/cygdrive/d/workspace/third-party/boost_1_61_0/mingw

> ./bootstrap.sh
...

> cat user-config-x86.jam
using gcc : : i686-w64-mingw32-g++ ;

> ./b2 toolset=gcc-mingw              \
    target-os=windows                 \
    link=static                       \
    variant=debug                     \
    --stagedir=stage/x86/debug        \
    --user-config=user-config-x86.jam \
    --with-filesystem                 \
    --with-program_options            \
    ...
...
```

### x64

Notice the two major differences from the x86 example:

* `b2 address-model=64 ...` (as in the example for Visual Studio),
* the different user configuration file, pointing to `x86_64-w64-mingw32-g++`
instead of `i686-w64-mingw32-g++`.

Again, as in the example for Visual Studio, a different "stage" directory needs
to be specified using the `--stagedir` parameter.

```
> cd
/cygdrive/d/workspace/third-party/boost_1_61_0/mingw

> ./bootstrap.sh
...

> cat user-config-x64.jam
using gcc : : x86_64-w64-mingw32-g++ ;

> ./b2 toolset=gcc-mingw              \
    address-model=64                  \
    target-os=windows                 \
    link=static                       \
    variant=debug                     \
    --stagedir=stage/x64/debug        \
    --user-config=user-config-x64.jam \
    --with-filesystem                 \
    --with-program_options            \
    ...
...
```