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#pragma once
#include <Windows.h>
#include <system_error>
typedef std::system_error Error;
namespace error
{
Error make(const char* function_name)
{
const auto ec = GetLastError();
return {static_cast<int>(ec), std::system_category(), function_name};
}
inline void raise(const char* function_name)
{
throw make(function_name);
}
void report(const Error& e)
{
MessageBoxA(NULL, e.what(), NULL, MB_OK);
}
int get_code(const Error& e)
{
return e.code().value();
}
}
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