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-rw-r--r--include/winapi/buffer.hpp5
-rw-r--r--include/winapi/process.hpp9
-rw-r--r--include/winapi/resource.hpp27
3 files changed, 40 insertions, 1 deletions
diff --git a/include/winapi/buffer.hpp b/include/winapi/buffer.hpp
index 246822e..7c8f928 100644
--- a/include/winapi/buffer.hpp
+++ b/include/winapi/buffer.hpp
@@ -7,6 +7,7 @@
#include <cstddef>
#include <cstring>
+#include <initializer_list>
#include <sstream>
#include <stdexcept>
#include <string>
@@ -21,6 +22,8 @@ public:
Buffer() = default;
+ Buffer(std::initializer_list<unsigned char> lst) : Parent(lst) {}
+
explicit Buffer(Parent&& src) : Parent(std::move(src)) {}
template <typename CharT>
@@ -28,7 +31,7 @@ public:
set(src);
}
- explicit Buffer(const void* src, std::size_t nb) { set(src, nb); }
+ Buffer(const void* src, std::size_t nb) { set(src, nb); }
template <typename CharT>
void set(const std::basic_string<CharT>& src) {
diff --git a/include/winapi/process.hpp b/include/winapi/process.hpp
index f404b33..469653c 100644
--- a/include/winapi/process.hpp
+++ b/include/winapi/process.hpp
@@ -7,10 +7,14 @@
#include "cmd_line.hpp"
#include "handle.hpp"
+#include "resource.hpp"
#include "stream.hpp"
#include <boost/config.hpp>
+#include <windows.h>
+
+#include <string>
#include <utility>
namespace winapi {
@@ -52,9 +56,14 @@ public:
int get_exit_code() const;
+ static Resource get_resource(unsigned int id);
+ static std::string get_resource_string(unsigned int id);
+
private:
explicit Process(Handle&& handle) : m_handle{std::move(handle)} {}
+ static HMODULE get_exe_module();
+
Handle m_handle;
};
diff --git a/include/winapi/resource.hpp b/include/winapi/resource.hpp
new file mode 100644
index 0000000..2f77d3e
--- /dev/null
+++ b/include/winapi/resource.hpp
@@ -0,0 +1,27 @@
+// Copyright (c) 2020 Egor Tensin <Egor.Tensin@gmail.com>
+// This file is part of the "winapi-common" project.
+// For details, see https://github.com/egor-tensin/winapi-common.
+// Distributed under the MIT License.
+
+#pragma once
+
+#include "buffer.hpp"
+
+#include <cstddef>
+
+namespace winapi {
+
+struct Resource {
+ // This is just a pointer to static data.
+
+ Resource() = default;
+
+ Resource(const void* data, std::size_t nb) : data{data}, nb{nb} {}
+
+ Buffer copy() const { return {data, nb}; }
+
+ const void* data = nullptr;
+ std::size_t nb = 0;
+};
+
+} // namespace winapi